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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.

1. BE EXCELLENT TO EACH OTHER.
2. PARTY ON, DUDES. (AND DUDETTES)
>>
DO NOT USE SPOILERS TO HIDE PORN OR ANY NWS CONTENT.

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Please post all quest threads on /qst/

>>>/qst/

Quest threads that are posted on /tg/ will be removed.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e


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>>
I for one don't understand why they put both Calin and Gentian in the same book.
They're both dilapidated dragonblooded kingdoms, one just has ghosts and the other is Japan. They're just not different enough to justify having both.
>>
>>92647474
To show that there are several Shogunate successors with common features around, I'd assume. They're still pretty different from each other, I'd say. Gentian's on the rise and Calin on the decline, and Calin's defined by it's cutthroat politics and barely functional system, while Gentian's point is more in its particular take of the Immaculate Faith.
>>
>>92647468
I disagree. The whole dynamic just seems so flat and one-dimensional. Things can be powerful and uninteresting, I just don't see any hook with Calin other than "this place is objectively a pretentious shithole upheld by delusional coping hicks"
>>
>>92647548
So? It is objectively a pretentious shithole upheld by delusional coping hicks, and that's fine.
>>
>>92647562
But that's what I find boring about it. It's just a thing to kick over, like the wood king courts back in 2e.

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What is your preferred Mind Flayer origin theory /tg/? Do you like the 3rd Ed 'they come from the future' theory, or something else?
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>>92646024
Bloodborne but D&D where a dying Elder Brain convinces them to eat it but instead of creating a psychic hive mind it can exist in they are all mutated and become psionic monsters and find it kind of awesome
>>
>>92646137
I like the part about aboleths having genetic memory going back millions of years and being kind of freaked out by illithids because they have no idea where they came from.
>>
>>92646024
Refugees from a collapsed plane that are trying to recover their power and dominion, which is why they're so decentralized, they don't want another disaster putting the rest of them at risk.
>>
>>92646064
Spelljammer books back in either 2e or 3e said they are mutants from a messed up crystal sphere.
>>
>>92646024
I do like the bootstrap paradox implications that I'm sure even the Mind Flayers would find mindblowing to realize.

It's Da PDF Share Thread!
Get ready to stuff your hard drive like a cosplay hooker at a con!

STEP 0:
<----- That image is not an image, it's a PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!

Previous thread:

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>>92646914
>>
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Anyone know if the Starfinder 2e Playtest Rulebook is on a trove somewhere?
>>
Kindly requesting Dragonbane Bestiary
>>
>>92640485
Thank you anon!
>>
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Requesting Letters from the Dark Vol. IV: Borderlands

https://www.drivethrurpg.com/en/product/475067/letters-from-the-dark-vol-iv-borderlands

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What are some good RPGs where every players play a summoners? Idealy, both the player and the summon would be useful in a fight, with the summon(s) kicking ass and the summoner slinging spells.

Basically, I want to run a campagin that apes the plot of Yugioh and other CCG tie-in shows. The players discover that the game they play is more than just a mere game, and that they can use their cards to summon monsters and do battle with evildoers.
However, I want to run this game without anything resembling CCG mechanics at all. Summoning monsters and casting spells in the real world with cards is completely different than using those cards in the game.

Is there any RPG that fits this niche I'm looking for?
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>>
>>92643367
mages have limited supply of magic, needing to rest for one or two weeks in order to refill their reserves
psychics cannot harm spiritual entities and so are virtually useless against certain creatures
and martials don't stay behind: this is one of the few games were fighters are as capable as spellcasters
the classes that aren't as useful in combat are the ranger, thief, assassin and freelancer, and that is cos those were not made for combat (ridiculous considering this is an anime simulator)
on the other hand, the summoner classes are specially dangerous and often need the intervention of the GM: you do want the summoner to just bring everything it wants, not having a pact with za warudo
>>
>>92605814
What are some ways to spice up elemental summons for such a system besides combination elementals?
>>
>>92634468
Apparently, yes. I was as surprised as you are.
>>
>>92644275
Ars Magica has some neat things that hedge mages can do with summoning elementals. Since each of the elements map to one of the four humours, you can use summoning elements inside the body to heal people.
>>
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>>92647386
Okay, that's a cool idea, can you weaponize it too? And are there any specific Ars Magica books we should look at first besides the core?

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RPGPundit just released this. Are you going to play it?
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>>92644159
>that userdata
zoomers really are tech illiterate
learn to scrub what you post
ayylmao
>>
>>92645786
I don't see anything in the metadata.
How do I learn this power?
>>
>>92645786
Doesn't 4chins autoscrub exif from images anyway? I realize that is a pdf, just ax'ing.
>>
Aftering reading through the PDF I'm going to try and get a refund. This is a boring period piece set in Poland and is made for the same kind of niggas who like to play historical games. If you like extremely low fantasy OSR games then have it, but this shit is lame.
>>
Nope, I'm really glad for AI art, because it's been the most effective way to instantly discard low effort shit.
AI Cover = Lazy shit
works for books, games, and albums

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Rohirrim ride to war edition

>Previous thread
>>92492269

>Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster, and any other GW system and board game are welcome.

>Helpful resources: (very much still a WORK IN PROGRESS, feel free to suggest more links to be added!)
https://pastebin.com/qq9N8V0V

>The previous archive links are all dead and any time someone tries to make a new one it gets taken down. If there is content you're looking for ask in the thread and someone might help you out!

[REMINDER: By new /tg/ rules threads are getting auto-saged after 7 days]

>TQ

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>>
I cut some 4mm disks off an antler for a random project, and I got to thinking more of the same would be perfect bases for a Wood Elf team
>>
Hey guys I got into blood bowl during bb1 and bb2 pc games. I bought the box set from 2016 edition which I have not yet modeled. How does the box from 2016 vs 2020 compare? Which is better?
>>
>>92646694
You've had the best, now GW is just rewriting rules to invalidate it, giving every team and star a unique special rule to bloat the game, some teams get more than one. then there is the passing stat being separated from agility, which they somehow managed to completely nuke passing from the game with, which might be a result of not playtesting anything which is another problem with the new shit, also team rosters are being redone to invalidate old collections which is a longtime GW special for all their products. they also just released a second halflings roster that is Not!Halflings instead of giving fresh models to something like Chaos Dwarfs which GW inexplicably hates (seriously their last AOS/Warcry Chorf release had 0 Chorfs)
>>
>>92611352
You can do a lot of dumb things in Necromunda
Even meme stuff like picture related is less annoying than the corpse stuff.
>>
Is phobos vs. assault intercessors relatively balanced for killteam?
Got a buddy coming in who wants to try, but I do normal 40k, so I got no idea what Kill team is like. Been reading rules on wahapedia and they make sense to me, but I have 1600pts total in models, most of them tanks, so I don't have too many options.

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Previously: >>92631852

>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the format philosophy, laid down by the rules committee:
https://mtgcommander.net/

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.
http://mtglands.com/

>Deck List Sites: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices.
http://www.tappedout.net
https://www.archidekt.com
https://www.moxfield.com

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>>
>>92646581
where your Realm Razer bro
Realm Razer x Ashaya is one of the funniest ways to win with lands
>>
>>92647268
That actually does sound fun
>>
Just put together a new Vraska deck that looks really mean. Excited to take people's cool stuff.
>>
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>>92639347
A favorite of mine, though it's hard to find the right table to play it
>>
>>92647238
I regret asking

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Revanchism Edition
Archives & Other Resources: https://pastebin.com/wETipqYw (embed)
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous Thread: >>92636233
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>>
>>92647414
Yet you did, tok.
>>
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https://imgchest.com/p/ej7mn6lmayd

Magi Case builds by Main Clan:
>Ager:
>>92622872
>>92504718
>>92564365
>Aozdou:
>>92484166
>>92576894
>>92588578
>Atman:
>>92598130
>Bathory:
>>92477538

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>>92647478
>>
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>>92647082
I wouldn't have wiped my memory willingly.
Being American is nice I suppose, but it's no guarantee of benefit, even if you're black.
I wouldn't have given myself the mediocrity, pain, and trouble of this life without some worthwhile perks.
Maybe I put more points into payoffs than perks. That's not hard to imagine...
>>
>>92647282
>skipping choices
The lack of nakama in a Luffy build is a big shame.

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The "When The Going Gets Tough" Edition:

Previously on /slop/: >>92631662

▶ Thread Task: Post characters fleeing, flying, amscraying, or getting the hell out of Dodge to escape a threat. Bonus points if said threat is especially unnerving.

▶ News: It's been confirmed images are not saved on Microsoft's servers forever, only for 50 days. Make sure to save your images.

▶ Generators
https://bing.com/images/create/
https://designer.microsoft.com/image-creator
https://huggingface.co/spaces/google/sdxl
https://clipdrop.co/stable-diffusion
www.mage.space/


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>>
>>
>TT
Picturing shit like this is why I was scared of the ocean for the longest damned time.
>>
"Hurry up and finish your character, Goose. Session Zero is over."
>>
>>92647542
Where'd you get a picture of my DM?
>>

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Cartography Edition

>What is this?
/TG/ DEVELOPED A GAME
IT IS PLAYABLE. IT HAS BEEN PLAYED.
EXPEDITION is a ~1870s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.
It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, fight each other for victory.
A campaign mode is planned, and currently in the works. (you) are encouraged to contribute.

3 versions of the rules exist, TWO of which have been playtested. The main one is 2e, to be found :
> https://app.mediafire.com/us7vnek39dc6k
as with maps, tokens and lore ressources.

>TL;DR Doc
https://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA

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>>
>>92647466
>Man if you just love America
Its 2e anon. Famously French.
>Don't contribute to the discussion then
Jesus Christ. If someone says something is too silly it doesn't mean its shit it means you need to think about knocking it down a notch a bit. The idea that the US lost Miami and New Orleans in 1885 due to a rebellion in Haiti when it was capable of defeating literal psychotic aliens and psychic dinosaurs, are at the top of their game and were able to strongarm a large part of South America into an alliance is... well it seems pretty fucking silly to me. It doesn't mean your stuff cannot be included. It means it needs to be reworked to be believable within the setting and not as a standalone piece of work. >>92647349 suggested good ways of doing so already.
And if your reflex is to react like this, let me warn you, there's a reason why I made it so I hold control over integrated content into 2e. Feel free to write up your own edition or whatever.
>>
>>92647511
Relax mate.
>>
>>92647515
Right, thank you.
>>
What are the current earliest evident alterations to history?
>>
I'm seeing 1848 as the earliest current changes, right?

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>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<<

previous thread: >>92541181

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/3eg/ (D&D 3.X) link repository: https://pastebin.com/VMRsxB2m

The T̶r̶o̶v̶e̶ Vault (seed, please!):
bit<dot>ly/2Y1w4Md

TQ: What's your favourite homebrew and/or houserule?
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>>92647133
paizo devs continue to be proven to be retarded faggots
>>
>>92601143
The mod was outed as being racist against Japanese and using the "its orientalism" argument as a shield.
>>
>>92647217
The entire existence of level 1 caster feats come down to one single ancestry feat that only humans get allowing them to pick up an extra first level class feat. Stuff like that is normal for Paizo.
>>
My players will be fighting a ghoul, a zombie hound, and a zombie snake next session. This is session 2 and I want to build up the dread before this encounter as I am trying to run an eerie horror-adjacent game. How can I accomplish this? The party has about 4 in-game hours to travel before they reach their destination (they are tracking what they believe to be a chupacabra) and I don’t know how to run travel without just hand waving it and having the focus of the session be them setting up camp and bullshitting around in-character and stuff. Help
>>
>>92647487
Those can be a little deceptive because a lot of classes do just give a free first level feat for picking a subclass. And the ones that don't tend to give you what a feat from another class would give you for free.

I guess my example for this would be a cloistered cleric getting the domain initate feat for being a cloistered cleric, but I'm pretty sure that druids and bards get the same treatment. The cleric feat is just a first level focus spell and focus point. A sorcerer gets no first level feat but they do get a first level focus spell and point just as a class feature for existing.

But the point is moot because I play sorcerers every chance I get in this system and I always go human (Half-elf) so I can take reach spell with natural ambition at level 1 and then dangerous sorcery at level 2.

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Realistically, how likely is religion to still exist in any influential or even recognizable capacity in far-future settings?
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>>
>>92616174
We're pretty far in the future from when religion was supposed to be relevant so I feel pretty safe in saying that as long as superstition exists, including personal superstitions ( ex: calling something that happens to you more than once as "just my luck"), religion will persist. People are for whatever reason built to believe that there is 'more' to something, so religious thoughts in some form or another are inescapable.
>>
>>92616174
realistically humanity is going to go extinct in the 21st century so you tell me.
>>
>>92645580
It's a shame because I have some interesting arguments, in my opinion, in response to these points. But at least you're trolling properly, and not just posting a frog and calling the mods fags or whatever.
>>
>>92634483
Yeah, one way to put it is crystal ball theory.

Say you have a crystal ball, and it accurately predicts the future. Even if it appears to only operate according to magic, so long as its predictions remain accurate there is no logical reason to not treat it as accurate until you are given evidence that it's unreliable- ie one of it's predictions fail.

Cause so long as it keeps working, what becomes the reason to dismiss it?
>>92645455
You mean *some Athiests. Some athiests sure aren't philosopher kings who understand the underlying mechanics of all their beliefs, and will react badly to criticism or deconstruction of them. But others are completely open to them- cause you know, they actually believe what they believe and are willing to put in the brainpower to defend it.
>>
>>92647552
I mean most. Over 50% will be that way. Possibly over 90%. I don't think most religious people are philosopher kings either, simply that they don't lie about their sacred cow or about having one.

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We're gonna let the big boys handle this edition

>Previous Heresy: >>92616216

『Horus Heresy』
>Official Website
https://thehorusheresy.com/
>New to The Horus Heresy? Here’s Everything You’ll Need to Get Started
https://www.warhammer-community.com/2022/05/30/new-to-the-horus-heresy-heres-everything-youll-need-to-get-started/
>Official FAQ/Errata/Downloads:
https://www.warhammer-community.com/faqs/#the-horus-heresy
https://www.warhammer-community.com/downloads/#the-horus-heresy
>Thread FAQ (very old, remembers Age of Terra)
https://pastebin.com/iUqNrrA8
https://pastebin.com/8riDmnhS

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>>
>>92647285
Like em
Want some nemesis bolters in plastic, or at least combi plastics readily available for the new kits to bash
Recon 4th would be sick
>>
>>92647285
>Scouts
I give 0 fucks, but I'd like a nice kit for recon marines. Or an upgrade sprue at least, that's probably more likely I suppose.
>>
>>92647285
Interesting unit, sucks that they don't get Line whilst Recon squads do.
>>
>>92639475
lmao dipshit halfwit
>>
>>92636980
>Are your legion specific terminators satisfying, good, or neither
too bulky ruins the grace of our legion, not loud enough as well


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